Recently I have received Programming Android book from oreilly publications for book review. I have interest to review this books because of this is the word now a days very popular across this world. What is Android? Android is a software stack for mobile devices that includes an operating system, middleware and key applications. The Android SDK provides the tools and APIs necessary to begin developing applications on the Android platform using the Java programming language. Features :
- Application framework enabling reuse and replacement of components
- Dalvik virtual machine optimized for mobile devices
- Integrated browser based on the open source WebKit engine
- Optimized graphics powered by a custom 2D graphics library; 3D graphics based on the OpenGL ES 1.0 specification (hardware acceleration optional)
- SQLite for structured data storage
- Media support for common audio, video, and still image formats (MPEG4, H.264, MP3, AAC, AMR, JPG, PNG, GIF)
- GSM Telephony (hardware dependent)
- Bluetooth, EDGE, 3G, and WiFi (hardware dependent)
- Camera, GPS, compass, and accelerometer (hardware dependent)
- Rich development environment including a device emulator, tools for debugging, memory and performance profiling, and a plugin for the Eclipse IDE.
Why this book need for you?
This is the book guideline and explain about what is android? how do we use this product? and also Are you developer? If you want to know programming about Andorid , I am sure this is the book right choice for you. Here this book guide you , where you can start from ? and how do we install SDK? and also learn android programming
I mentioned this book written by Zigurd Mednieks,Laird Dornin,Blake Meike,Mausmi Nakamura.
This is the book having contents of 18 chapters.
Chapter 1 Your Toolkit
Chapter 2 Java for Android
Chapter 3 The Ingredients of an Android Application
Chapter 4 Getting Your Application into Users’ Hands
Chapter 5 Eclipse for Android Software Development
Chapter 6 Effective Java for Android
Chapter 7 Building a View
Chapter 8 Fragments and Multiplatform Support
Chapter 9 Drawing 2D and 3D Graphics
Chapter 10 Handling and Persisting Data
Chapter 11 A Framework for a Well-Behaved Application
Chapter 12 Using Content Providers
Chapter 13 Exploring Content Providers
Chapter 14 Multimedia
Chapter 15 Location and Mapping
Chapter 16 Sensors, NFC, Speech, Gestures, and Accessibility
Chapter 17 Communication, Identity, Sync, and Social Media
Chapter 18 The Android Native Development Kit (NDK)
What do you learn from this book?
What does it take to build well-engineered Android applications? Explore Android’s core building blocks and APIs in depth with this authoritative guide, and learn how to create compelling apps that work on a full range of Android devices. You’ll work with proven approaches to app design and implementation—including application frameworks that you can use as a starting point for your own projects. Delve into sensors, native development, 3D graphics, and many other topics, and discover how to build apps on the platform of your choice. If you’re an intermediate to advanced programmer, you’ll learn how to make great Android apps.
- Learn how to use the Android SDK with the Eclipse IDE
- Apply advanced Java concepts regardless of your experience with the language
- Create an Android user interface that’s captivating and easy to navigate
- Use the Fragment API for tablet user interfaces
- Make your application compatible with Honeycomb and earlier versions
- Understand Android’s unique database design issues and the role of SQLite
- Use sensors and gestures to expand your app’s input beyond just tapping and scrolling
- Explore Android APIs for multimedia, location, communication, NFC, and other applications
I recommend this book for who willing to learn programming about android, this book will helpful for you.